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Persistent Perk Tutorial And Information [Mega Thread]

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Persistent Perk Tutorials and Information

These persistent perks DO NOT work on Mob of The Dead!!! That map does not support persistent perks!

 

 

 

Faster Revive

The player can earn faster revives (revives are twice as fast) by reviving downed allies seventeen or eighteen times in one game. This effect can be stacked with Quick Revive.

 

 

More Headshot Damage(Deadshot Daiquiri)

The player can earn increased headshot damage by getting an arbitrary amount of collateral headshots (multiple headshot kills with one bullet).

To lose it, the player must kill twenty five to seventy five zombies in a row without a headshot.

 
 
Stronger Barriers(Iron/Steel)
The player can earn stronger barriers to be built on windows by repairing two hundred & fifty barriers in one game. It will take more time for them to be taken down.
To lose it, the player must fail to build a single barrier in a round.
 
 
Stronger Carpenter Barriers
The player can earn reinforced barriers for Carpenter to build by killing a zombie trying to come out of a barricade meanwhile the Carpenter is boarding the windows.
To lose it, the player must fail to kill a zombie trying come out of a barricade during a Carpenter, regardless of if there are any.
 
 
200% Health(Juggernaut)
This upgrade is obtained when the player is downed without Quick Revive, and thereby end the game, about three times.
The upgrade is automatically lost at Round 15.
 
 
Red Insta-Kill
The player can earn a subversion of Insta-Kill by not killing a single zombie during an Insta-Kill, twice in a row. The effect lasts fifteen seconds, is activated when an Insta-Kill is obtained and allows the player to simply walk into a zombie to kill it. Killing a zombie using it will only give fifty points.
To lose it, the player must be damaged by a zombie during the Insta-Kill (with the exception of a flaming zombie exploding).
 
 
Refund Perks
The player can earn an upgrade to give one thousand points every time when going prone in front of a Perk-a-Cola machine after buying said perk. This upgrade is obtained by going prone in front of the machine about sixty times after buying it.
To lose it, the player must not go prone in front of a Perk-a-Cola machine after buying it.
 
 
Mystery Box Upgrade
 This upgrade is obtained when the player takes a random amount of weapons from the Mystery Box. The player will see a glow and a teddy bear will appear on the box.
This upgrade is automatically lost at the start of round ten.
 
 
PhD Flopper(Buried Only)
 This upgrade is obtained when the player takes a certain amount of fall damage five to ten times.
This upgrade is only available on Buried.
To lose it, the player must take significant fall damage by falling with out dolphin diving.
 
 
Half-Off
 This upgrade is obtained when the player accumulates three thousand or more points during a Double Points Power-Up.
This upgrade is lost if the player fails to spend at least one thousand points during the next Double Points.
 
 
Double Points
This upgrade is obtained by only getting a random amount of headshots or melee kills only during a Double Points Power-Up.
To lose it, the player must kill a zombie with melee or a headshot at any time.
 
 
Tombstone
 This upgrade is obtained when the player buys four perks before round four.
 It is unknown how this effect is lost. 
 
 
Extra Sniping Points
 This upgrade is obtained when the player gets five to fifteen long range kills using any sniper rifle.
To lose it, the player must miss too many shots with a sniper rifle.
 
 
Double Pistol Points
 This upgrade is obtained when the player fires all rounds from a pistol without hitting a single zombie, then kills a few zombies with melee.
It is unknown how this upgrade is lost.
 
 
Ray Gun Off Wall
This upgrade is obtained when the player buys the Olympia or ammo for it a few times.
The player can only obtain this upgrade if they are rank two or lower & they only have two or less tally marks.
This upgrade is automatically lost between round twelve & fourteen.
 
 
 

 

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